WordPress Recovery
SteamVR Knuckle Bow Interaction Setup
Character Drawing Process
Overall figure drawing process: Get reference picture(s) of the character we want to draw. Do a warm-up drawing – 30 secs to 1 minute gesture drawing of various poses, about 10 or so of them. Don’t worry about capturing too much details, but do focus on capturing the motion and intent as quickly as possible. […]
3ds Max – Remove Material
Game Jams, Art Studies and Caregiving
SteamVR Sliding Door Variations
So far I came across two variation of the shoji sliding doors in Japanese Mansion A project. They were nested sliding doors, in a sense. Since they had multiple components compared to the simple sliding door, I had to break their colliders a bit more to work properly. This article showed how I approached these […]
SteamVR Swing Door Interaction
After sliding door, we have swinging door interaction this time. I started by watching this youtube tutorial: I got the handle portion to work, but the door panel portion was being wonky. So I simplify my model hierarchy. I made sure holding the handle can open the door panel instead, and worry about modeling the […]