Category: unity
SteamVR Sliding Door Variations
So far I came across two variation of the shoji sliding doors in Japanese Mansion A project. They were nested sliding doors, in a sense. Since they had multiple components compared to the simple sliding door, I had to break their colliders a bit more to work properly. This article showed how I approached these […]
SteamVR Swing Door Interaction
After sliding door, we have swinging door interaction this time. I started by watching this youtube tutorial: I got the handle portion to work, but the door panel portion was being wonky. So I simplify my model hierarchy. I made sure holding the handle can open the door panel instead, and worry about modeling the […]